Vile Floater

(image)

Another form of magical creature, floaters are weird fleshy sacks found drifting more or less aimlessly through the skies. Their forte is their natural secretions - the scent they emit is attractive to birds and insects alike, which are led to land on floaters and become stuck due to a sticky residue a floater is coated with. The poor things then fall to a jet of noxious gas and are metabolized into energy and more noxious gas. After jephrifs found other beings are harmed by the floated gas, they employed them as troops, strongly communicated desire being sufficient to command animal intelligence. While the poison they vent is dangerous, even the high-pressure jets floaters inexplicably bellow are well capable of causing injury.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from:
Advances to: Dust Devil, Smoke Devil
Cost: 14
HP: 28
Moves: 4
XP: 24
Level: 1
Alignment: neutral
Id: JepFloater
Abilities:

Attacks (damage × count)

(image)vent
melee
3 × 3
impact
poison

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact20% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest140%
(icon) Frozen140%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains350%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Wed Mar 20 03:55:27 2024.