Deep One Ravager

(image)

Their predominant color is a greyish-green. Their dark expressionless staring faces, fool many into believe these creatures are unintelligent. Yet the Deep Ones are powerful foes and as crafty as they are malign. The Hunter stalks his prey hiding in the depths of the water and attacking outward with deadly power. They are the blasphemous fish-frogs of the nameless design - living and horrible.

Special Notes: This unit will recover 10 HP per turn while on water or swamp terrain. The effects of poison will not be prolonged or cured. This unit can move unseen in deep water, requiring no air from the surface. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)

Information

Advances from: Deep One Warrior
Advances to:
Cost: 34
HP: 84
Moves: 6
XP: 103
Level: 3
Alignment: chaotic
Id: Deep One Ravager
Abilities: water regenerates (10hp), submerge

Attacks (damage × count)

(image)smash
melee
15 × 3
impact
poison

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef175%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus330%
(icon) Hills330%
(icon) Mountains620%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:55:25 2024.