King Wraith

(image)

Ancient kings from a time gone by have found themselves reincarnated as spirits.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from:
Advances to:
Cost: 60
HP: 40
Moves: 7
XP: 150
Level: 3
Alignment: chaotic
Id: King Wraith
Abilities: leadership

Attacks (damage × count)

(image)baneblade
melee
10 × 4
arcane
drains
magical
(image)wail
ranged
6 × 3
cold
magical

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 03:54:43 2024.