Rustler

(image)

After some years of service, former footpads rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the Rustlers are well aware of its deadly capacity, and also of the ready availability of ammunition. Rustlers are somewhat ill at ease fighting during the day, preferring the cover of nightfall. They get their name from their ability to rustle their opponents money, leaving them bewildered.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

(portrait)

Information

Advances from: Footpad
Advances to: Darkfoot
Cost: 28
HP: 47
Moves: 7
XP: 77
Level: 2
Alignment: chaotic
Id: Rustler
Abilities:

Attacks (damage × count)

(image)axe
melee
7 × 3
blade
(image)slingshot
ranged
6 × 3
impact
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:54:39 2024.