Gremlin Behemoth

(image)

Towards the ends of their lifespans, gremlin behemoths obtain prodigious size and strength. Fellow gremlins have a difficult time providing room for the behemoth, which crowds the colony's living quarters. Despite the cramped space, the other gremlins are comfortable in knowing that nothing will get past the behemoth's monstrous claws and tough hide.

Special Notes: This unit can use one move to teleport between any two empty villages controlled by its side.

 

Information

Advances from: Gremlin Hulk
Advances to:
Cost: 24
HP: 66
Moves: 4
XP: 73
Level: 2
Alignment: neutral
Id: strn_gremlin_behemoth
Abilities: teleport

Attacks (damage × count)

(image)claws
melee
8 × 4
blade

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire20%
(icon) cold20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand150%
(icon) Shallow Water340%
(icon) Swamp340%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:55:19 2024.