Kits Up To No Good

(image)

These kits got bored with their deadly toy in favour of more mobility and sneakiness, so they gave it some more precision at the cost of a bit of firepower. Yet that still isn't enough so they keep mumbling between themselves and sneaking around looking for something. It's clear they're up to something no good, they just didn't find a way to express it deadlily enough yet.

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from: M(o)usketeer Kitband
Advances to: Pirate Kits, Mortar Kits
Cost: 24
HP: 32
Moves: 7
XP: 52
Level: 2
Alignment: neutral
Id: kituptonogood
Abilities:

Attacks (damage × count)

(image)scratch'n hurt
melee
2 × 10
blade
backstab
swarm
(image)snipe
ranged
19 × 1
pierce
marksman
(image)wham!
melee
6 × 1
impact

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen340%
(icon) Fungus160%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand150%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:54:36 2024.