Light of the Vanár

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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of basic healing. Illumination increases the lighting level in adjacent areas.

 

Information

Advances from:
Advances to:
Cost: 52
HP: 75
Moves: 7
XP: 150
Level: 4
Alignment: neutral
Id: Vana Queen
Abilities: cures, heals +8, illuminates

Attacks (damage × count)

(image)touch of light
melee
10 × 3
arcane
magical
slows
drains
(image)arcane sun
ranged
13 × 6
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire50%
(icon) cold50% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave420%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest270%
(icon) Frozen150%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains270%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village160%
Last updated on Wed Mar 20 03:40:22 2024.