Ugallu

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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.The unit will heal itself 4 HP per turn. If it is poisoned, it will remove the poison instead of healing. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from:
Advances to: Elder Thunder, Apkallu
Cost: 19
HP: 28
Moves: 7
XP: 40
Level: 1
Alignment: neutral
Id: Ugallu
Abilities: vitality

Attacks (damage × count)

(image)silver claws
melee
6 × 2
blade
(image)lightning
ranged
5 × 3
fire
magical

Resistances

(icon) blade10% (icon) pierce-20%
(icon) impact10% (icon) fire40%
(icon) cold-20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus350%
(icon) Hills150%
(icon) Mountains170%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable160%
(icon) Village150%
Last updated on Wed Mar 20 03:40:21 2024.