Gatekeeper

(image)

The Windsong Foundation, though hidden far in the arctic northern seas, still represents too great a target to be left unguarded. The Gatekeepers have kept their cousins safe throughout the Age of Patience, and they have no intention of ceasing their vigilance now.

Devoting themselves to the study of combat, they have created a unique, unarmed style which allows them to fight without removing their ceremonial blindfolds.

Special Notes: While defending this unit's counter attacks will always have a 60% chance to hit.

 

Information

Advances from:
Advances to: Lorekeeper, Heretic
Cost: 15
HP: 38
Moves: 4
XP: 45
Level: 1
Alignment: neutral
Id: Gatekeeper
Abilities:

Attacks (damage × count)

(image)fist
melee
5 × 4
impact
counter

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:32 2024.