Holy Blade

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Special Notes:The unit will heal itself 4 HP per turn. If it is poisoned, it will remove the poison instead of healing. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.When used defensively, this attack always has at least a 60% chance to hit.When this attack is used, all units adjacent the attacker take the damage, and cannot be countered. This unit can daze its enemies, reducing their accuracy and defense until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Firstborn
Advances to: General of Saaya, Chaos of Andhera
Cost: 38
HP: 40
Moves: 6
XP: 90
Level: 2
Alignment: chaotic
Id: Asuri Holy Blade
Abilities: vitality

Attacks (damage × count)

(image)spear of fate
melee
8 × 3
blade
whirlwind
(image)spear of fate
melee
6 × 4
pierce
marksman
counter
(image)eye of the empress
ranged
6 × 3
arcane
magical
daze

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:20 2024.