Redeemed

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Special Notes:When this attack is used, all units adjacent the attacker take the damage, and cannot be countered. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from:
Advances to: Blade of Faith
Cost: 17
HP: 28
Moves: 5
XP: 36
Level: 1
Alignment: chaotic
Id: Redeemed
Abilities: feeding

Attacks (damage × count)

(image)bladestorm
melee
4 × 4
blade
whirlwind
(image)crippling fear
ranged
7 × 2
arcane
slows

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire0%
(icon) cold0% (icon) arcane-60%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable160%
(icon) Village150%
Last updated on Wed Mar 20 03:40:21 2024.