Heiress of the Worldsweave

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Special Notes:This unit draws upon the power of Nature, thus recovering its strength and 24 hp. Effects of poisoning are nullified as well. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit can use one move to teleport between any two empty villages controlled by its side.

 

Information

Advances from:
Advances to:
Cost: 500
HP: 350
Moves: 8
XP: 300
Level: 6
Alignment: neutral
Id: Hathor_Sekmet
Abilities: life force, teleport, skirmisher, awe

Attacks (damage × count)

(image)righteous claw
melee
18 × 4
blade
daze
counter
(image)strength of the lioness
melee
30 × 3
blade
high precision
berserk
attack only
(image)desert storm
ranged
10 × 12
fire
high precision
explosive
swarm
(image)solar winds
ranged
18 × 4
fire
high precision
beam
(image)gate of infinity
ranged
80 × 1
arcane
unerring

Resistances

(icon) blade40% (icon) pierce50%
(icon) impact20% (icon) fire100%
(icon) cold40% (icon) arcane80%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen120%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand130%
(icon) Shallow Water220%
(icon) Swamp120%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:23 2024.