Crystal Champion

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Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Tundra Warrior
Advances to:
Cost: 60
HP: 61
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: Crystal Champion
Abilities: skirmisher

Attacks (damage × count)

(image)winter lance
melee
11 × 5
pierce
first strike
(image)winter fang
melee
15 × 3
cold
first strike

Resistances

(icon) blade-20% (icon) pierce0%
(icon) impact-30% (icon) fire-30%
(icon) cold50% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen160%
(icon) Fungus260%
(icon) Hills270%
(icon) Mountains260%
(icon) Sand250%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable20%
(icon) Village170%
Last updated on Wed Mar 20 03:40:22 2024.