Fallen

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Special Notes: During battle, this unit can drain life from victims to renew its own health. This unit is able to hide at night, leaving no trace of its presence. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.

 

Information

Advances from:
Advances to: Mind Watcher
Cost: 12
HP: 20
Moves: 6
XP: 32
Level: 1
Alignment: chaotic
Id: Fallen
Abilities: nightstalk, feeding

Attacks (damage × count)

(image)hunger for life
melee
4 × 2
arcane
drains
(image)despair of death
ranged
6 × 3
fire
drains

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire0%
(icon) cold0% (icon) arcane-60%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable160%
(icon) Village150%
Last updated on Wed Mar 20 03:40:21 2024.