Mind Watcher

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Special Notes: During battle, this unit can drain life from victims to renew its own health. This unit can daze its enemies, reducing their accuracy and defense until they end a turn. This unit is able to hide at night, leaving no trace of its presence. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.

 

Information

Advances from: Fallen
Advances to: Soul Gardener
Cost: 28
HP: 30
Moves: 6
XP: 56
Level: 2
Alignment: chaotic
Id: Mindwatcher
Abilities: nightstalk, feeding

Attacks (damage × count)

(image)no more doubts
melee
6 × 3
arcane
drains
(image)eye of the mind
ranged
8 × 4
arcane
drains

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire0%
(icon) cold0% (icon) arcane-60%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable160%
(icon) Village150%
Last updated on Wed Mar 20 03:40:21 2024.