Spectre of the Worldsweave

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Special Notes:This unit draws upon the power of Nature, thus recovering its strength and 24 hp. Effects of poisoning are nullified as well. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.This unit's power and fury are such that it frightens enemies and allies alike, making them fight worse.

Adjacent units of lower level will do less damage in battle. When an allied or enemy unit of the same or lower level is adjacent and engages in combat, its attacks do 15% less damage times the difference in their levels + 15%. This unit can use one move to teleport between any two empty villages controlled by its side.

 

Information

Advances from:
Advances to:
Cost: 500
HP: 300
Moves: 8
XP: 300
Level: 5
Alignment: neutral
Id: Sekmet
Abilities: life force, teleport, skirmisher, awe

Attacks (damage × count)

(image)punishing claw
melee
15 × 4
blade
daze
counter
(image)fury of the lioness
melee
25 × 2
blade
berserk
attack only
(image)desert storm
ranged
8 × 12
fire
magical
explosive
swarm
(image)solar winds
ranged
15 × 4
fire
magical
beam
(image)gate of infinity
ranged
50 × 1
arcane
unerring

Resistances

(icon) blade40% (icon) pierce50%
(icon) impact20% (icon) fire100%
(icon) cold20% (icon) arcane50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen120%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand130%
(icon) Shallow Water220%
(icon) Swamp120%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:23 2024.