Brazier Whelpling

(image)

Brazier Whelplings are Brazier Imps which have not completely hardened yet, thus they are weaker than their older siblings. Not an imposing threat, but once they harden they are much more of a threat.

Special Notes: This unit will recover 5 HP per turn when on lava, sandy or desert terrain. The effects of poison will not be prolonged or cured.

 

Information

Advances from:
Advances to: Brazier Imp
Cost: 9
HP: 20
Moves: 5
XP: 20
Level: 0
Alignment: neutral
Id: Brazier Whelpling
Abilities: heat absorption

Attacks (damage × count)

(image)fire claws
melee
7 × 2
fire

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire50%
(icon) cold-30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water510%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:40:25 2024.