Elvish Sun Enchantress

(image)

The magic of the elves is wholly unlike that of humanity, so much so that humans are almost universally incapable of understanding it, let alone using it. Likewise, those who are masters of it are equally enigmatic; though it can be said that they are revered by their people, very little can be said about their actual function or purpose within that society.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Elvish Sun Sorceress
Advances to: Elvish Sun Sylph
Cost: 55
HP: 50
Moves: 5
XP: 180
Level: 3
Alignment: lawful
Id: Elvish Sun Enchantress
Abilities: outlaw_type_hack

Attacks (damage × count)

(image)staff
melee
6 × 2
impact
(image)entangle
ranged
5 × 4
impact
slows
(image)faerie fire
ranged
9 × 4
arcane
magical
(image)sun beam
ranged
9 × 4
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire30%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:20 2024.