Holy Man

(image)



Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.} This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Initiate
Advances to:
Cost: 56
HP: 50
Moves: 5
XP: 160
Level: 3
Alignment: neutral
Id: Kushiri Holy Man
Abilities: cures, heals +8, leadership

Attacks (damage × count)

(image)Obaluaye's claws
melee
8 × 2
blade
poison
(image)wind magic
ranged
8 × 4
impact
magical
(image)entangle
ranged
8 × 3
impact
slows
(image)light magic
ranged
7 × 4
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave340%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 20 03:40:21 2024.