Quenoth-Läufer

(image)

The title ‘Ranger’ is a little misleading, for these agile elves have little in common with the more pacifistic explorers of nature that once bore the same title. They, instead, are expert fighters who specifically seek combat in order to better hone their skirmishing skills. While they do not possess the brute force of their warrior counterparts, Quenoth Rangers are more proficient at navigating through chaotic fights and are capable of darting in and out of enemy lines to assassinate injured targets. Their masterful use of poison and formidable swordsmanship make these elves especially deadly in the harsh desert terrain, where fewer options to retreat are available.

(portrait)

Information

Advances from: Quenoth-Plänkler
Advances to:
Cost: 50
HP: 57
Moves: 6
XP: 150
Stufe: 3
Tag-/Nachteinfluss: redlich
Id: Quenoth Ranger
Abilities: Plänkler

Attacks (damage × count)

(image)Schwert(blade attack) Klinge10 × 4(melee attack) Nahkampf
(image)Blasrohr(pierce attack) Stich6 × 3(ranged attack) Fernkampf(Gift)

Resistenzen

(icon) Klinge0% (icon) Stich0%
(icon) Wucht0% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan-10%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf160%
(icon) Flachland140%
(icon) Gebirge360%
(icon) Gefroren330%
(icon) Höhle230%
(icon) Hügel250%
(icon) Küstennahes Riff230%
(icon) Pilzhain250%
(icon) Sand160%
(icon) Seichtes Wasser320%
(icon) Sumpf230%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald250%
Last updated on Sat May 30 00:04:59 2020.