The Jinn are mysterious spirits, with no known relation to souls of the departed. They are often sighted from a distance, drifting across the desert hills and dunes, but defy close observation. Almost all recorded encounters have been of a hostile nature, but there have been instances where travelers felt the Jinn were watching over them, driving off malign forces of the night.



Advances from:
Advances to:
Cost: 53
HP: 58
Moves: 6
XP: 100
Stufe: 2
Tag-/Nachteinfluss: zwielichtig
Id: Jinn

Attacks (damage × count)

(image)Klauen(blade attack) Klinge6 × 2(melee attack) Nahkampf
(image)desert windblast(impact attack) Wucht7 × 4(ranged attack) Fernkampf
(image)desert lightning(fire attack) Feuer20 × 1(ranged attack) Fernkampf(Magie)


(icon) Klinge20% (icon) Stich30%
(icon) Wucht0% (icon) Feuer20%
(icon) Kälte-20% (icon) Arkan0%


TerrainMovement CostDefense
(icon) Burg150%
(icon) Dorf150%
(icon) Flachland150%
(icon) Gebirge150%
(icon) Gefroren150%
(icon) Höhle140%
(icon) Hügel150%
(icon) Küstennahes Riff350%
(icon) Pilzhain150%
(icon) Sand150%
(icon) Seichtes Wasser350%
(icon) Sumpf150%
(icon) Tiefes Wasser450%
(icon) Unbegehbar150%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald150%
Last updated on Fri Jan 21 00:41:06 2022.