Shadow Lord

(image)



Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from: Shadow Mage
Advances to: Shadow Warlock
Cost: 70
HP: 45
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Outlaw Shadow Lord
Abilities: leadership, nightstalk, teleport

Attacks (damage × count)

(image)astral blade
melee
7 × 3
blade
magical
(image)shadow bolt
ranged
11 × 2
cold
magical
backstab
(image)shadow blast
ranged
8 × 3
impact
magical
backstab

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Jul 2 01:11:28 2020.