Combatmedic

(image)


 

Information

Advances from: Fieldmedic
Advances to:
Cost: 40
HP: 42
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Combatmedic
Abilities: cures, heals +8, regenerates

Attacks (damage × count)

(image)dagger
melee
7 × 2
blade
(image)needle
ranged
6 × 4
pierce
poison
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen160%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand320%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 2 01:16:19 2020.