Cyclops

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Cumbersome and lacking fine intellect the Cyclop race had been driven near to extinction before becoming a part of the barbarian horde. Two centuries later and these lumbering beasts have flourished, growing in both strength and number. Some say that it was a strange magic which bound the Cyclops to their new allegiance and is perhaps a reason for their increased power. One thing about these beasts is a certainty, when facing one in combat it is best not to get hit.

 

Information

Advances from: Young Cyclops
Advances to: Mighty Cyclops, Fire Cyclops, Cyclops Breaker
Cost: 30
HP: 57
Moves: 5
XP: 88
Level: 2
Alignment: neutral
Id: WOTG_Cyclops
Abilities:

Attacks (damage × count)

(image)fist
melee
7 × 4
impact
growing fury

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:07:25 2024.