Halberdier

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Halberdiers are the Elite of the common soldiery. Their halberds, though requiring considerable strength and training to use, are far more versatile than pikes or spears, having axe-like blades with which unwitting enemies may be sliced apart.

Special Notes:A Halberdier has the Formation ability; its physical resistances are increased by 20% when it is adjacent to another unit with this ability.

 

Information

Advances from: Pikeman
Advances to:
Cost: 50
HP: 44
Moves: 5
XP: 100
Level: 3
Alignment: lawful
Id: WOTG_Ceresian_Halberdier
Abilities: phalanx

Attacks (damage × count)

(image)halberd
melee
13 × 3
pierce
firststrike
(image)halberd
melee
18 × 2
blade

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Thu Jul 2 01:13:30 2020.