HoRashti

(image)

The calm and wise HoRhami.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates, which allows it to heal as though always stationed in a village. The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from: HoRhami
Advances to:
Cost: 102
HP: 62
Moves: 5
XP: 200
Level: 4
Alignment: lawful
Id: WOTG_HoRashti
Abilities: leadership, regenerates 12

Attacks (damage × count)

(image)double devine spear
melee
11 × 3
pierce
marksman
firststrike
(image)trident
ranged
15 × 2
pierce
precision
(image)gaze
ranged
10 × 3
arcane
magical
drains

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact20% (icon) fire0%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 28 01:27:15 2020.