Scattered across the continent of Evrosia are certain wells that do not lead down to water. Build by the hidden folk, they serve as a sort of doorbell - if a surface-dweller drops something into one of these wells, the dwarves will soon know of it, and will either send one of their merchants up to the surface to speak with them, or not. Somehow the dwarves know before revealing themselves whether or not the person on the surface is one they wish to converse with. They are thought to watch the areas around where the wells are found. Many suspect they watch a much broader swath of land.

Special Notes: This unit can use one move to teleport between any two empty villages controlled by its side. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.



Advances from: Dwarvish Miner
Advances to: Observer
Cost: 18
HP: 34
Moves: 5
XP: 36
Level: 1
Alignment: neutral
Id: WOTG_Dwarvish Watcher
Abilities: teleport

Attacks (damage × count)

6 × 2
(image)runic spell
6 × 2


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 9 01:12:22 2020.