True Rashti

(image)

The True Rhashti is the final form of RashtiRhami. Achiving supreme harmony between DharmaRhami and HoRhami, the True Rashti is considered as a perfect entity often compared with Nomolas — the First Jinn.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates, which allows it to heal as though always stationed in a village. The length of this unit’s weapon allows it to strike first in melee, even in defense. During battle, this unit can drain life from victims to renew its own health. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: RashtiRhami
Advances to:
Cost: 124
HP: 64
Moves: 6
XP: 250
Level: 5
Alignment: neutral
Id: WOTG_True Rashti
Abilities: dark aura, light aura, regenerates

Attacks (damage × count)

(image)magical scimitar
melee
11 × 3
blade
firststrike
magical
(image)divine spear
melee
15 × 2
pierce
precision
firststrike
(image)fireball
ranged
10 × 3
fire
magical
focus
(image)iceball
ranged
13 × 2
cold
magical
slows
(image)eye of Abyss
ranged
25 × 1
arcane
magical
drains

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire30%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 28 01:22:33 2020.