Hydromancer

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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Beginner Elementalist
Advances to: Hydromonger
Cost: 32
HP: 41
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Hydromancer
Abilities:

Attacks (damage × count)

(image)staff
melee
6 × 1
impact
(image)hydroblast
ranged
12 × 2
impact
(image)cold shards
ranged
6 × 4
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:06:21 2024.