Dual Infernus

(image)

The strongest beasts are able to carry two mighty Infernus weapons, which allows for much quicker firing and for far greater damage and death to be wrought against the enemies of the League.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Infernus
Advances to:
Cost: 50
HP: 80
Moves: 5
XP: 100
Level: 3
Alignment: lawful
Id: WOTG_Meridian_League_Dual_Infernus
Abilities:

Attacks (damage × count)

(image)sword
melee
6 × 3
blade
(image)cannon
ranged
32 × 1
fire
weaker focus
legendary pierce
(image)cannon
ranged
17 × 2
impact
marksman
greater pierce
(image)cannon
ranged
4 × 8
pierce
pierce
mad gunfire

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire-50%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave220%
(icon) Coastal Reef310%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest220%
(icon) Frozen220%
(icon) Fungus210%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand120%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Wed Mar 20 03:04:57 2024.