Dark Witch

(image)

Experienced in battle witch becomes shadow witch. Now she is more dangerous and she can perform ranged attack 5 times.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. During battle, this unit can drain life from victims to renew its own health.

 

Information

Advances from: Witch
Advances to: Matriarch of Emptiness, Matriarch Of Darkness, Cold Matriarch
Cost: 40
HP: 38
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: WOTG_Drow Dark Witch
Abilities:

Attacks (damage × count)

(image)whip
melee
10 × 2
pierce
(image)witch-fire
ranged
4 × 6
fire
magical
drains
(image)curse
ranged
10 × 1
cold
poison
slows

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact20% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Jul 2 01:13:15 2020.