Conjurer

(image)




Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Summoner
Advances to:
Cost: 32
HP: 41
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: WOTG_Oracle Conjurer
Abilities:

Attacks (damage × count)

(image)summon gryphon
melee
13 × 2
blade
(image)summon pikeman
melee
9 × 3
pierce
firststrike
(image)summon troll
melee
12 × 2
impact
(image)summon ghost
melee
5 × 4
arcane
drains
(image)summon drake
ranged
6 × 5
fire
(image)summon elf
ranged
7 × 4
pierce
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 16 01:10:48 2020.