Vampire Grand Knight

(image)

After long-term use of the armor with the sword once wild moving vampire beasts finally gaining a bit of speed, so they are more useful on the battlefield.

(portrait)

Information

Advances from: Vampire Knight, Vampire Sire, Vampire Sword Dancer
Advances to:
Cost: 92
HP: 78
Moves: 5
XP: 200
Level: 4
Alignment: chaotic
Id: SE Vampire Grand Knight
Abilities: submerge, regenerates

Attacks (damage × count)

(image)sword(blade attack) blade18 × 2(melee attack) melee
(image)fangs(pierce attack) pierce13 × 2(melee attack) melee(drains, backstab, plague)
(image)dementia gaze(arcane attack) arcane7 × 4(ranged attack) ranged(plague)

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact30% (icon) fire-30%
(icon) cold50% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water410%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen330%
(icon) Fungus260%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Thu Apr 25 04:17:19 2024.