Orcish Grunt

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True orcs are well known for their raw strength and ferocity, as well as their propensity toward aggressive combat. These traits mean that even the most inexperienced and ill-equipped grunts can be challenging to deal with on the battlefield. A single orc is capable of dealing brutally heavy blows by himself, and can take a great number of hits in return before being overcome. What makes an orcish horde most threatening, however, is the sheer numbers in which these fighters can be fielded.

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Information

Advances from: Orc
Advances to: Orcish Warrior, Orcish Scorcher, Orcish Foreman, Orcish Raider, Orcish Slaver, Orcish Skullcrusher, Orcish Ruler, Orcish Knight, Orcish Vagrant, Sea Orc, Orcish Warbanner
Cost: 12
HP: 38
Moves: 5
XP: 42
Level: 1
Alignment: chaotic
Id: SE Orcish Grunt
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade9 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:17:07 2024.