Human Cleric

(image)

This unit is less effective than white mage but it can perform more magical attacks. The Cleric heals and leads other units.

 

Information

Advances from: Human Chaos Invoker, Human Healer Mage, Human Sister of Light
Advances to: Human Prophet of Light, Human Mage of Light, Human White Battlemage, Human Mage of Nature, Human Master of Air, Human Raydin, Human War Banner, Human Heralded
Cost: 45
HP: 45
Moves: 5
XP: 100
Level: 2
Alignment: lawful
Id: SE Human Cleric
Abilities: heals +8, leadership

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)lightbeam(arcane attack) arcane6 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 24 04:03:22 2025.