Initiate

(image)

Dabbling in the Death Magic, this young mage's lust for power has weakened him to the point where he is too weak to attack in regular combat.

 

Information

Advances from:
Advances to: Deathmaster, Dead Sorcerer, Dark Sorcerer
Cost: 21
HP: 30
Moves: 5
XP: 56
Level: 1
Alignment: chaotic
Id: SE Initiate
Abilities:

Attacks (damage × count)

(image)chill wave(cold attack) cold7 × 3(ranged attack) ranged(magical)
(image)shadow wave(arcane attack) arcane8 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:17:15 2024.