Vampire Duelist / Duelist

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Vampires have always had a somewhat upper-class manner. This transfers over to their style of fighting too. The vampires without the family or leadership to become lords make themselves useful to a lord that can ensure they always have a fresh supply of blood. Those who do this are known as duelists. Their masters use them as guards and assassins. The wear not armor, but focus on rapid pinpoint fencing which they carry out with inhuman accuracy.

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Information

Advances from: Vampire Blood Apprentice, Vampire Fledgeling, Vampire Malborn, Vampire Succubus, Vampire Thinblood
Advances to: Vampire Sword Dancer, Vampire Sire
Cost: 27
HP: 48
Moves: 6
XP: 86
Level: 2
Alignment: chaotic
Id: SE Vampire Duelist
Abilities: transformation

Attacks (damage × count)

(image)sword(blade attack) blade7 × 4(melee attack) melee(marksman)
(image)fangs(pierce attack) pierce6 × 2(melee attack) melee(drains, backstab, counter)

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 24 04:03:49 2025.