Forgotten Conflicts
Elves | |||||||||||||||||||||||||||||||||||||
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L1 Quenoth Fighter
formation
10 × 2 melee-pierce (first strike) |
L2 Quenoth Flanker
skirmisher
7 × 4 melee-blade 3 × 3 ranged-pierce (poison) |
L3 Quenoth Ranger
skirmisher
10 × 4 melee-blade 6 × 3 ranged-pierce (poison) |
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L2 Quenoth Warrior
formation
16 × 2 melee-pierce (first strike) 10 × 3 melee-blade |
L3 Quenoth Champion
formation
16 × 3 melee-pierce (first strike) 11 × 4 melee-blade |
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L1 Quenoth Mystic
heals +4
4 × 2 melee-impact 3 × 2 ranged-impact (daze) |
L2 Quenoth Shaman
cures, heals +8
5 × 2 melee-impact 6 × 2 ranged-impact (daze) 6 × 3 ranged-pierce (magical) |
L3 Quenoth Druid
cures, heals +8
8 × 2 melee-impact 6 × 3 ranged-impact (daze) 7 × 4 ranged-pierce (magical) |
L4 Quenoth Shyde
cures, heals +8
9 × 2 melee-impact 7 × 4 ranged-impact (daze) 8 × 4 ranged-pierce (magical) |
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L2 Quenoth Sun Singer
heals +4
7 × 2 melee-fire 10 × 3 ranged-arcane (magical) |
L3 Quenoth Sun Sylph
heals +4, illuminates
10 × 2 melee-fire 11 × 4 ranged-arcane (magical) |
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L1 Quenoth Scout
disengage
6 × 3 melee-blade 8 × 2 ranged-impact |
L2 Quenoth Archer
disengage
7 × 3 melee-blade 7 × 4 ranged-pierce |
L3 Quenoth Marksman
disengage
8 × 3 melee-blade 9 × 5 ranged-pierce (marksman) |
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L2 Quenoth Pathfinder
disengage
7 × 4 melee-blade 9 × 2 ranged-impact (slows) |
L3 Quenoth Outrider
disengage
8 × 4 melee-blade 11 × 3 ranged-impact (slows) |
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L1 Tauroch Rider
7 × 2 melee-impact 7 × 3 ranged-pierce |
L2 Tauroch Stalwart
steadfast
12 × 2 melee-impact 10 × 3 ranged-pierce |
L3 Tauroch Protector
steadfast
15 × 2 melee-impact 13 × 3 ranged-pierce |
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L2 Tauroch Vanguard
leadership
9 × 3 melee-impact (shock) 8 × 3 ranged-pierce |
L3 Tauroch Flagbearer
leadership
11 × 3 melee-impact (shock) 9 × 3 ranged-pierce |
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Humans | |||||||||||||||||||||||||||||||||||||
L3 Highwaywoman
11 × 4 melee-impact |
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L3 Warrior King
leadership
13 × 3 melee-impact |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L1 Caravan
|
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L1 Lighthouse
Sees nightstalkers |
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L1 Mortuary Caravan
arrived before scenario start |
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Nagas | |||||||||||||||||||||||||||||||||||||
L1 Naga Hunter
4 × 2 melee-blade 8 × 2 ranged-pierce (poison) |
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Undead | |||||||||||||||||||||||||||||||||||||
L1 Ghost
4 × 3 melee-arcane (drains) 3 × 3 ranged-cold |
L2 Shadow
nightstalk, skirmisher
8 × 3 melee-blade (backstab) |
L3 Nightgaunt
nightstalk, skirmisher
10 × 3 melee-blade (backstab) |
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L2 Wraith
6 × 4 melee-arcane (drains) 4 × 3 ranged-cold |
L3 Spectre
9 × 4 melee-arcane (drains) 6 × 3 ranged-cold |
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L2 Bone Captain
submerge, leadership
7 × 4 melee-blade |
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L1 Ghost
4 × 3 melee-arcane (drains) 3 × 3 ranged-cold |
L2 Wraith
6 × 4 melee-arcane (drains) 4 × 3 ranged-cold |
L3 Spectre
9 × 4 melee-arcane (drains) 6 × 3 ranged-cold |
Last updated on Thu Oct 31 02:56:17 2024.