Human Summoner

(image)

.

After gaining some experience in battle, Summoners rise to the Second Degree. The Second Degree are allowed to use Magic Arrows, which are fast and precise.

Special Notes: Precison: Ranged attack of this unit always has a 80% chance to hit.

 

Information

Advances from: Human Carpet Rider, Human Chaos Invoker, Human Cultist Acolyte, Human Cunning Woman, Human Elementalist, Human Gilded Mage, Human Mage, Human Novice Summoner, Human Rogue Mage, Human Shaman, Human Thunder Mage, Human Wood Mage
Advances to: Human Grand Summoner, Human Heavy Summoner, Human Neutral Summoner, Human Banisher
Cost: 34
HP: 50
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: SE Human Summoner
Abilities:

Attacks (damage × count)

(image)scimitar(blade attack) blade6 × 3(melee attack) melee
(image)hammer(impact attack) impact10 × 2(melee attack) melee
(image)magic arrow(fire attack) fire10 × 2(ranged attack) ranged(precision)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:17:02 2024.