Human Hag

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Not all mages have the benefit of formal training in the occult. Some are simple peasants who practice folk magic, basic charms and herb-lore passed down through the generations, typically from mother to daughter. Unfortunately, such wise-women are viewed with superstition and fear by their neighbors in spite of the vital services they provide. All too often they are inevitably persecuted and driven to the lawless fringe of society where they must turn their hitherto-benign arts to harmful ends just to survive.

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Information

Advances from: Human Carpet Rider, Human Chaos Invoker, Human Cultist Acolyte, Human Cunning Woman, Human Elementalist, Human Gilded Mage, Human Mage, Human Rogue Mage, Human Shaman, Human Thunder Mage, Human Wood Mage
Advances to: Human Archwitch, Human Shadow Lord, Human Darkplasma, Human Master of Water, Human Chaos Lorekeeper, Human Telepathist, Human Dark Sorceress
Cost: 40
HP: 42
Moves: 5
XP: 120
Level: 2
Alignment: chaotic
Id: SE Human Hag
Abilities: selfheal

Attacks (damage × count)

(image)cold fire(cold attack) cold12 × 2(melee attack) melee(magical)
(image)magic fire(arcane attack) arcane11 × 2(melee attack) melee(magical)
(image)hex(cold attack) cold6 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:16:52 2024.