Fell Sentinel

(image)

Those unfortunate individuals who perish in the Abbydon Waste become one of several dark spirit beings, depending upon the qualities, or lack thereof, that they displayed in life.

The Fell Sentinel is confined to Abbydon for all eternity for whatever unspeakable crimes it committed in life. And while these are long forgotten, it still vividly remembers its hatred of all that lives. This wretched and terrible being exercises authority over all other spirits of the Waste.

(portrait)

Information

Advances from: Dark Sorcerer, Dead Priest, Deathmaster, Lichling, Unworthy, Wraith, Zombie Lord
Advances to: Necro Sophist
Cost: 50
HP: 65
Moves: 7
XP: 150
Level: 3
Alignment: chaotic
Id: SE Fell Sentinel
Abilities: leadership

Attacks (damage × count)

(image)fell blade(blade attack) blade7 × 4(melee attack) melee
(image)deathwave(cold attack) cold12 × 2(ranged attack) ranged(plague)

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Apr 25 04:17:14 2024.