Human Forest Mage

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Over time a wood mage, having accumulated enough knowledge in the study of herbs and nature is known as a 'Forest' Mage.

These mages have the ability to heal themselves and nearby allies and can command the very essence of forests in the form of a devastating ball of fire.

 

Information

Advances from: Human Chaos Invoker, Human Cultist Acolyte, Human Cunning Woman, Human Elementalist, Human Gilded Mage, Human Healer Mage, Human Mage, Human Rogue Mage, Human Shaman, Human Sister of Light, Human Thunder Mage, Human Wood Mage
Advances to: Human Mage of Nature, Human Druid, Human Arch Mage, Human Silver Mage, Human Mage of Storms, Human Mastermage, Human Master of Fire, Human Mage Dragoon, Human Grand Summoner, Human Spitfire, Human Cultist Elite
Cost: 40
HP: 38
Moves: 5
XP: 110
Level: 2
Alignment: neutral
Id: SE Human Forest Mage
Abilities: regenerates, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact5 × 2(melee attack) melee
(image)nature flare(fire attack) fire6 × 5(ranged attack) ranged(enchanted)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:16:51 2024.