Human Bandit

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Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organized group of criminals, and though they may lack in finesse, or intelligence, they excel at their preferred task of pummeling victims into submission. Like any sort of outlaw, they’re not comfortable fighting in broad daylight, being used to working at night.

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Information

Advances from: Human Basher, Human Footpad, Human Heavy Cavalry, Human Heavy Infantryman, Human Martial Artist, Human Novice Summoner, Human Outcast, Human Soldier, Human Thug, Human Wildlifer
Advances to: Human Highwayman, Human Predator Captain, Human Fugitive, Human Custodian, Human Hell Guardian
Cost: 23
HP: 50
Moves: 5
XP: 70
Level: 2
Alignment: chaotic
Id: SE Human Bandit
Abilities:

Attacks (damage × count)

(image)morning star(impact attack) impact8 × 4(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:16:44 2024.