Orcish Stalker

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

The Hunters have an ability to stay at least one step ahead of the scouts and explorers, for whatever the target may be. They are also often employed to complement patrols of the more powerful orcish banners.

(portrait)

Information

Advances from: Orcish Hunter, Orcish Rigid, Orcish Skullcrusher, Orcish Slaver
Advances to:
Cost: 40
HP: 62
Moves: 7
XP: 100
Level: 3
Alignment: chaotic
Id: SE Orcish Stalker
Abilities: ambush

Attacks (damage × count)

(image)fist(impact attack) impact11 × 2(melee attack) melee
(image)sling(impact attack) impact10 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold70% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen250%
(icon) Fungus350%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Thu Apr 25 04:17:10 2024.