Human Mage of Fire

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This unit is from The Era of Magic. Its coding and art were done by inferno8.

Elementalist, who chose a path of fire turns into mage of this element. He is the most powerful of all three elemental magi, but he is slow and sometimes needs protection.

 

Information

Advances from: Human Chaos Invoker, Human Cultist Acolyte, Human Cunning Woman, Human Elementalist, Human Gilded Mage, Human Mage, Human Rogue Mage, Human Shaman, Human Thunder Mage, Human Wood Mage
Advances to: Human Master of Fire, Human Arch Mage, Human Silver Mage, Human Mage of Nature, Human Druid, Human Mage of Storms, Human Mastermage, Human Mage Dragoon, Human Grand Summoner, Human Sun Guardian, Human Spitfire, Human Cultist Elite
Cost: 28
HP: 40
Moves: 5
XP: 85
Level: 2
Alignment: neutral
Id: SE Human Mage of Fire
Abilities:

Attacks (damage × count)

(image)fire blast(fire attack) fire8 × 2(melee attack) melee
(image)flames(fire attack) fire4 × 6(ranged attack) ranged(magical)
(image)fireball(fire attack) fire7 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:16:56 2024.