Human White Mage

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Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.

Though not trained for combat, they are a potent ally against magical or unnatural things.

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Information

Advances from: Human Cultist Acolyte, Human Cunning Woman, Human Elementalist, Human Gilded Mage, Human Healer Mage, Human Mage, Human Rogue Mage, Human Shaman, Human Sister of Light, Human Thunder Mage, Human Wood Mage
Advances to: Human Mage of Light, Human White Battlemage, Human Prophet of Light, Human Mage of Nature, Human Master of Air, Human Raydin, Human War Banner, Human Heralded
Cost: 38
HP: 35
Moves: 5
XP: 136
Level: 2
Alignment: lawful
Id: SE Human White Mage
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)lightbeam(arcane attack) arcane9 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:17:04 2024.