Orcish Drifter

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This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Some orcs have finer features and less physical strength, it's not clear they are even of the same species. These Drifters move from clan to clan, helping their hosts with esoteric arts not otherwise available to the orcish clans. They are also messengers of higher-level, inter-clan, messages. They are essentially diplomats and observers, and have learned how to deal with the ghosts that roam the northern drifts.
Special Notes:

(portrait)

Information

Advances from: Orc
Advances to: Orcish Vagrant, Orcish Wanderer, Orcish Hunter, Orcish Rigid, Orcish Skullcrusher, Orcish Sorcerer
Cost: 18
HP: 32
Moves: 5
XP: 46
Level: 1
Alignment: neutral
Id: SE Orcish Drifter
Abilities: medicine

Attacks (damage × count)

(image)staff(impact attack) impact4 × 3(melee attack) melee
(image)dust(arcane attack) arcane4 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:17:07 2024.