The Jinn are mysterious spirits, with no known relation to souls of the departed. They are often sighted from a distance, drifting across the desert hills and dunes, but defy close observation. Almost all recorded encounters have been of a hostile nature, but there have been instances where travelers felt the Jinn were watching over them, driving off malign forces of the night.



Advances from:
Advances to:
Cost: 53
HP: 58
Moves: 6
XP: 100
Orde: liminal
Id: Jinn

Attacks (damage × count)

(image)kloue(blade attack) lem6 × 2(melee attack) nabygeveg
(image)desert windblast(impact attack) impak7 × 4(ranged attack) afstandgeveg
(image)desert lightning(fire attack) vuur20 × 1(ranged attack) afstandgeveg(magies)


(icon) lem20% (icon) steek30%
(icon) impak0% (icon) vuur20%
(icon) koue-20% (icon) arcane0%


TerrainMovement CostDefense
(icon) Berge150%
(icon) Coastal Reef350%
(icon) Deep Water450%
(icon) Dorpie150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Grot140%
(icon) Heuwels150%
(icon) Kasteel150%
(icon) Moeras150%
(icon) Sand150%
(icon) Unwalkable150%
(icon) Vlak Water350%
(icon) Woud150%
Last updated on Sat May 18 00:41:12 2024.