Jinn
The Jinn are mysterious spirits, with no known relation to souls of the departed. They are often sighted from a distance, drifting across the desert hills and dunes, but defy close observation. Almost all recorded encounters have been of a hostile nature, but there have been instances where travelers felt the Jinn were watching over them, driving off malign forces of the night.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 53 |
HP: | 58 |
Moves: | 6 |
XP: | 100 |
Rang: | 2 |
Alliantie: | mysterieus |
Id: | Jinn |
Abilities: | ‒ |
Attacks (damage × count)
klauwen | scherp | 6 × 2 | dichtbij | ||
desert windblast | stomp | 7 × 4 | afstand | ||
desert lightning | vuur | 20 × 1 | afstand | (magisch) |
Weerstanden
scherp | 20% | puntig | 30% | |||
---|---|---|---|---|---|---|
stomp | 0% | vuur | 20% | |||
koud | -20% | witte magie | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Bergen | 1 | 50% | |
Bevroren | 1 | 50% | |
Bos | 1 | 50% | |
Diep Water | 4 | 50% | |
Dorp | 1 | 50% | |
Grot | 1 | 40% | |
Heuvels | 1 | 50% | |
Kasteel | 1 | 50% | |
Kustrif | 3 | 50% | |
Moeras | 1 | 50% | |
Neppe Sluier | ‒ | 0% | |
Onbewandelbaar | 1 | 50% | |
Ondiep Water | 3 | 50% | |
Paddenstoelen | 1 | 50% | |
Vlak | 1 | 50% | |
Zand | 1 | 50% |
Last updated on Wed Oct 30 00:44:05 2024.