The Jinn are mysterious spirits, with no known relation to souls of the departed. They are often sighted from a distance, drifting across the desert hills and dunes, but defy close observation. Almost all recorded encounters have been of a hostile nature, but there have been instances where travelers felt the Jinn were watching over them, driving off malign forces of the night.



Advances from:
Advances to:
Cost: 53
HP: 58
Moves: 6
XP: 100
Level: 2
Sindelag: liminal
Id: Jinn

Attacks (damage × count)

(image)kløer(blade attack) klinge6 × 2(melee attack) nærkamp
(image)desert windblast(impact attack) slag7 × 4(ranged attack) afstands
(image)desert lightning(fire attack) ild20 × 1(ranged attack) afstands(magisk)


(icon) klinge20% (icon) stik30%
(icon) slag0% (icon) ild20%
(icon) kulde-20% (icon) magisk0%


TerrainMovement CostDefense
(icon) Bakker150%
(icon) Bjerge150%
(icon) Borg150%
(icon) Coastal Reef350%
(icon) Deep Water450%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hule140%
(icon) Landsby150%
(icon) Lavt vand350%
(icon) Sand150%
(icon) Skov150%
(icon) Sump150%
(icon) Unwalkable150%
Last updated on Fri Apr 12 00:41:49 2024.